Math CrackersMake a mystery

CRACK THE CODE · GRADE 1

Dino Hoops Code Breaker

Solve the math equations with prehistoric basketballs and dinosaur footprints to find the code that unlocks the team locker.

Each shape stands for a number. Then solve the shape equations and read off the 4-digit code. Do it here or print the sheet — the answer key comes with it.

The key

=7
=5
=2
=3

Every symbol is a whole number from 1 to 9.

Crack these

  1. 1.++=
  2. 2.+=CODE 1
  3. 3.+=
  4. 4.−=CODE 2
  5. 5.−=
  6. 6.+8=CODE 3
  7. 7.15−=
  8. 8.11−=CODE 4
  9. 9.?+=12Which shape?
  10. 10.+?=12Which shape?

The vault code

Take the ones digit of your answers to problems 2, 4, 6, 8 (the ones tagged CODE 1–4), in that order. That opens the prehistoric team locker.

Show answer key (for grown-ups)

Key: diamond = 7 · pentagon = 5 · hexagon = 2 · ring = 3

Every symbol is a whole number from 1 to 9.

1.hexagon + pentagon + diamond14
2.ring + hexagon5
3.pentagon + ring8
4.diamond - ring4
5.pentagon - hexagon3
6.hexagon + 810
7.15 - ring12
8.11 - pentagon6
9.? + pentagon = 12diamond
10.diamond + ? = 12pentagon

Vault code: 5406

About Crack the Code

Crack the Code is early algebra without the letters: a key maps shapes to numbers, and the kid substitutes, computes, and — from grade 3 up — deduces hidden values from shape equations before they can solve anything. Grade 1 practices addition and subtraction within 20, and finding a missing shape. Every sheet has exactly one right key and one right code.

It's one of three things Math Crackers makes, free and printable, personalized to what your kid is into: a full math whodunit, a Lab Work sheet of multi-step word problems, or a Crack the Code sheet like this one. Browse free printable worksheets by grade, skill, and theme.

Keep exploring

Free Printable Math Whodunit Worksheets (Grades 1–5)
Hundreds of free, printable math whodunit worksheets — pick a grade, print the case, and your kid solves math to catch the culprit.
Math Whodunit Games for a Kid Who Hates Worksheets
An honest guide to detective-style math for kids who groan at drills — what actually works, and when a mystery beats a game.
Detective Math: Story-Driven Practice for Ages 6–12
How whodunit math turns arithmetic into deduction — the method, the research-backed why, and how to start today for free.